Goal node¶
Config type:
goal_node
Config node data: Goal node data Object
Description¶
Goal nodes mark the end of a level. Upon crossing a goal, the timer freezes and the player is victorious.
Warp distance¶
Goals can have a warp_distance
attached to them, which states how many levels forward the player goes if playing the
level in an arcade course. Most goals will only warp the player 1 level (that is, to the next level), and these goals
can be seen through the walls of a stage. Other goals may warp the player further (skipping levels in a course).